CPC G09B 7/02 (2013.01) [G06F 3/04817 (2013.01); G06F 3/0482 (2013.01); G09B 7/06 (2013.01)] | 20 Claims |
1. A system for interactive visual education, comprising:
a server configured to educate a user;
a network operably connected to the server;
an external device usable by the user, the external device further configured to communicate with the server using the network, the external device further configured to receive input from the user, the external device further configured to upload the input to the server via the network;
an interactive visual education page configured to interactively educate the user, the interactive visual education page viewable by the user using the external device, the interactive visual education page comprising a top half page, the interactive visual education page further comprising a bottom half page, the top half page comprising a visual teaching section configured to teach the user a lesson, the bottom half page comprising an interactive tools page, the interactive tools page comprising an interactive tool usable with the external device to interactively support the user in applying the lesson; and
storage configured to store data, the storage operably connected to the server over the network,
wherein the interactive visual education page comprises a teaching prompt, the teaching prompt comprising a lesson that the system is teaching to the user,
wherein the visual teaching section comprises a plurality of visual teaching slides configured to teach the user the lesson,
wherein the visual teaching slide comprises one or more of:
an avatar icon controllable by the user to play a game;
a goal icon representing a goal the avatar icon wishes to achieve to advance in the game;
a boundary icon indicating boundaries outside of which or through which the avatar cannot go;
a hazard icon impeding the avatar from achieving the goal; and
a movable object configured to affect game play, the movable object configured to be subject to translation in space by the avatar icon.
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