US 12,296,734 B2
Seat
Hiroyuki Kaku, Tochigi (JP); Atsushi Kusano, Tochigi (JP); Hiroyuki Numajiri, Tochigi (JP); Satoshi Fujita, Tochigi (JP); Takako Miyoshi, Tochigi (JP); Munetaka Kowa, Tochigi (JP); Ryuichiro Hirose, Tochigi (JP); Yoshikazu Ito, Tochigi (JP); Yosuke Higashi, Tochigi (JP); Satoshi Suzuki, Tochigi (JP); Ryosuke Sato, Tochigi (JP); Kento Uetake, Tochigi (JP); Yasuharu Otsuka, Tochigi (JP); and Satoru Kaneda, Tochigi (JP)
Assigned to TS TECH CO., LTD., Saitama (JP)
Filed by TS TECH CO., LTD., Asaka (JP)
Filed on Jan. 9, 2024, as Appl. No. 18/407,735.
Application 18/407,735 is a continuation of application No. 17/728,282, filed on Apr. 25, 2022, granted, now 11,904,749.
Application 17/728,282 is a continuation of application No. 16/978,601, granted, now 11,932,147, previously published as PCT/JP2019/007763, filed on Feb. 28, 2019.
Claims priority of application No. 2018-038554 (JP), filed on Mar. 5, 2018; application No. 2018-038555 (JP), filed on Mar. 5, 2018; and application No. 2018-038559 (JP), filed on Mar. 5, 2018.
Prior Publication US 2024/0149773 A1, May 9, 2024
Int. Cl. B60N 2/90 (2018.01); A47C 7/62 (2006.01); B60N 2/00 (2006.01); B60R 21/015 (2006.01)
CPC B60N 2/90 (2018.02) [A47C 7/62 (2013.01); B60N 2/0029 (2023.08); B60N 2/0034 (2023.08); B60R 21/01516 (2014.10); B60R 21/01542 (2014.10); B60N 2210/40 (2023.08)] 20 Claims
OG exemplary drawing
 
1. A seat comprising:
a seat body;
sensors configured to acquire measurement values for identifying a motion of an occupant seated on the seat body, the sensors being capable of acquiring values of pressure, as the measurement values, from the occupant seated on the seat body; and
a controller communicatively connected to the sensors and to a device that is to be operated,
wherein the device comprises a display, and
wherein the controller is configured to:
acquire the measurement values from the sensors;
determine an amount of locomotion for a character to be shown on the display such that the amount of locomotion corresponds to a magnitude of an amount of change of at least one of the values of pressure;
output a signal to manipulate the character on the display according to the determined amount of locomotion; and
execute a game proceeding process on the display.