| CPC B60N 2/90 (2018.02) [A47C 7/62 (2013.01); B60N 2/0029 (2023.08); B60N 2/0034 (2023.08); B60R 21/01516 (2014.10); B60R 21/01542 (2014.10); B60N 2210/40 (2023.08)] | 20 Claims |

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1. A seat comprising:
a seat body;
sensors configured to acquire measurement values for identifying a motion of an occupant seated on the seat body, the sensors being capable of acquiring values of pressure, as the measurement values, from the occupant seated on the seat body; and
a controller communicatively connected to the sensors and to a device that is to be operated,
wherein the device comprises a display, and
wherein the controller is configured to:
acquire the measurement values from the sensors;
determine an amount of locomotion for a character to be shown on the display such that the amount of locomotion corresponds to a magnitude of an amount of change of at least one of the values of pressure;
output a signal to manipulate the character on the display according to the determined amount of locomotion; and
execute a game proceeding process on the display.
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