CPC G06F 3/011 (2013.01) [A63F 13/213 (2014.09); A63F 13/217 (2014.09); G02B 27/01 (2013.01); G06T 7/60 (2013.01); G06V 20/10 (2022.01); H04S 7/304 (2013.01); A63F 13/211 (2014.09); A63F 13/25 (2014.09); A63F 2300/105 (2013.01); A63F 2300/1087 (2013.01); A63F 2300/8082 (2013.01); H04S 2400/11 (2013.01); H04S 2400/15 (2013.01)] | 20 Claims |
1. A method for operating a mixed reality session, the method comprising:
determining, by one or more processors, context parameter data for a real scene perceived by a user based on imaging the real scene by a mixed reality output apparatus, the context parameter data including characterization of one or more environmental conditions associated with the real scene;
determining, by the one or more processors, a session context indicating a current game state of an interactive game played by the user in a mixed reality session, wherein the current game state comprises an indication of user progress in the interactive game;
determining, by the one or more processors, a virtual object to be inserted into the mixed reality session from a library of contents associated with the interactive game, based on the session context and a compatibility of the context parameter data to the virtual object; and
rendering, by the one or more processors, the virtual object in the mixed reality session.
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