CPC H04N 21/84 (2013.01) [H04N 21/85406 (2013.01)] | 20 Claims |
1. A method, performed by at least one processor, for analyzing complexity of an object of a scene, the method comprising:
receiving immersive media data comprising a plurality of scenes from a content source;
obtaining a respective object of a respective scene in the plurality of scenes, from the immersive media data;
generating metadata associated with the respective object of the respective scene, the metadata comprising complexity information associated with the respective object of the respective scene;
determining whether to distribute the respective scene to a client for processing based on the generated metadata;
aggregating at least one complexity information for at least one object into a complexity summary for the respective scene, wherein the respective scene includes one or more objects; and
writing the complexity summary for the respective scene into a pre-defined location in a bitstream of the respective scene.
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