US 12,294,770 B2
Immersive media data complexity analyzer for transformation of asset formats
Arianne Hinds, Los Gatos, CA (US); Rohit Abhishek, Palo Alto, CA (US); and Stephan Wenger, Hillsborough, CA (US)
Assigned to TENCENT AMERICA LLC, Palo Alto, CA (US)
Filed by TENCENT AMERICA LLC, Palo Alto, CA (US)
Filed on Mar. 27, 2024, as Appl. No. 18/618,249.
Application 18/618,249 is a continuation of application No. 17/969,226, filed on Oct. 19, 2022, granted, now 11,991,424.
Claims priority of provisional application 63/276,538, filed on Nov. 5, 2021.
Prior Publication US 2024/0236445 A1, Jul. 11, 2024
Int. Cl. H04N 21/84 (2011.01); H04N 21/854 (2011.01)
CPC H04N 21/84 (2013.01) [H04N 21/85406 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, performed by at least one processor, for analyzing complexity of an object of a scene, the method comprising:
receiving immersive media data comprising a plurality of scenes from a content source;
obtaining a respective object of a respective scene in the plurality of scenes, from the immersive media data;
generating metadata associated with the respective object of the respective scene, the metadata comprising complexity information associated with the respective object of the respective scene;
determining whether to distribute the respective scene to a client for processing based on the generated metadata;
aggregating at least one complexity information for at least one object into a complexity summary for the respective scene, wherein the respective scene includes one or more objects; and
writing the complexity summary for the respective scene into a pre-defined location in a bitstream of the respective scene.