| CPC H04L 9/3247 (2013.01) [A63F 13/71 (2014.09); A63F 2300/532 (2013.01); H04L 9/50 (2022.05)] | 20 Claims |

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1. A method, comprising:
receiving, by a videogame server, from a first videogame client device, a first transaction record comprising a first set of session variables associated with an interactive videogame session;
receiving, from a second videogame client device, a second transaction record comprising a second set of session variables associated with the interactive videogame session; and
responsive to failing to successfully validate the first transaction record based on the second transaction record, terminating the interactive videogame session.
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