US 12,293,752 B2
Gradual noise canceling in computer game
Sarah Karp, San Mateo, CA (US); Celeste Bean, San Mateo, CA (US); and Tatianna Manzon-Gutzman, San Mateo, CA (US)
Assigned to SONY INTERACTIVE ENTERTAINMENT INC., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Oct. 9, 2022, as Appl. No. 18/045,167.
Prior Publication US 2024/0119921 A1, Apr. 11, 2024
Int. Cl. G10K 11/178 (2006.01)
CPC G10K 11/17837 (2018.01) [G10K 11/17823 (2018.01)] 20 Claims
OG exemplary drawing
 
1. An apparatus comprising:
at least one processor system comprising at least one processor, the processor system being configured to:
detect a disturbance in the vicinity of a display of a computer simulation; and
responsive to the disturbance, gradually increase ambient noise in a region of the headset, wherein increasing ambient noise comprises increasing white noise.