US 12,293,479 B2
Augmented reality eyewear with 3D costumes
Ilteris Canberk, Marina Del Rey, CA (US); and Shin Hwun Kang, Los Angeles, CA (US)
Assigned to Snap Inc., Santa Monica, CA (US)
Filed by Ilteris Canberk, Marina Del Rey, CA (US); and Shin Hwun Kang, Los Angeles, CA (US)
Filed on Nov. 29, 2021, as Appl. No. 17/536,843.
Application 17/536,843 is a continuation of application No. 16/922,215, filed on Jul. 7, 2020, granted, now 11,195,341.
Claims priority of provisional application 63/045,636, filed on Jun. 29, 2020.
Prior Publication US 2022/0084303 A1, Mar. 17, 2022
Int. Cl. G06T 19/20 (2011.01); G02B 27/01 (2006.01); G06T 19/00 (2011.01); G06V 20/20 (2022.01)
CPC G06T 19/20 (2013.01) [G02B 27/0101 (2013.01); G02B 27/0172 (2013.01); G06T 19/006 (2013.01); G06V 20/20 (2022.01); G02B 2027/0138 (2013.01); G02B 2027/0178 (2013.01); G06T 2219/2004 (2013.01)] 20 Claims
OG exemplary drawing
 
1. Eyewear, comprising:
a frame;
an optical member supported by the frame;
a display coupled to the optical member;
a biometric sensor configured to identify a biological feature of a remote user; and
a processor configured to:
detect the remote user in an environment using a simultaneous localization and mapping (SLAM) algorithm applied to data received from one or more sensors, wherein the SLAM algorithm is configured to construct and update a map of the environment while simultaneously tracking and updating a location of the user in the environment, wherein the SLAM algorithm is configured to determine the user location with respect to one or more objects within the environment;
determine an identity of the remote user using the biometric sensor; and
display a three-dimensional (3D) overlay about the identified remote user in 3D on the display, wherein the 3D overlay is generated from scratch by a user of the eyewear and stored in a memory, wherein the 3D overlay comprises animation.