US 12,293,339 B2
System and method for cashless gaming
Ryan Paul Hawkins, Henderson, NV (US)
Assigned to Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Jul. 18, 2022, as Appl. No. 17/867,549.
Application 17/867,549 is a continuation of application No. 17/077,507, filed on Oct. 22, 2020, granted, now 11,392,905.
Application 17/077,507 is a continuation of application No. 12/976,270, filed on Dec. 22, 2010, granted, now 10,817,851, issued on Oct. 27, 2020.
Claims priority of application No. 2009906263 (AU), filed on Dec. 23, 2009.
Prior Publication US 2022/0351157 A1, Nov. 3, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G06Q 20/04 (2012.01); G07F 17/32 (2006.01)
CPC G06Q 20/045 (2013.01) [G07F 17/3225 (2013.01); G07F 17/3227 (2013.01); G07F 17/3244 (2013.01); G07F 17/3248 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A ticketing system comprising a ticketing module (TM), the ticketing module comprising:
a TM processor;
a TM memory for storing respective predefined fixed values of a plurality of fixed price gaming tickets redeemable at a cashless-enabled gaming device for a corresponding amount of credits;
a ticket dispensing device configured to dispense the plurality of fixed price gaming tickets;
a TM display;
a TM reader device;
a TM evaluation module configured to evaluate ticket dispensing criteria;
and a TM network communications interface;
the TM processor configured to execute instructions stored in the TM memory, which when executed, cause the TM processor to:
cause display, on the TM display, of the plurality of fixed price gaming tickets that the ticket dispensing device is configured to dispense as being available for selection;
receive an input from the TM reader device, the input including a player identifier associated with a player account of a plurality of player accounts;
transmit, to a player tracking system via the TM network communications interface, a request for a spending record associated with the player account and a maximum spend limit associated with the player account, the player tracking system storing a plurality of records associated with the plurality of player accounts;
receive, via the TM network communications interface from the player tracking system, the spending record associated with the player account and the maximum spend limit associated with the player account;
based upon the spending record and the maximum spend limit, determine, by the TM evaluation module, a first subset of the plurality of fixed price gaming tickets that satisfy dispensing criteria associated with the player account and a second subset of the plurality of fixed price gaming tickets that do not satisfy the dispensing criteria;
cause display, via the TM display, of the first subset of the plurality of fixed price gaming tickets as available for purchase by the player account and the second subset of the plurality of fixed price gaming tickets as not available for purchase by the player account to prevent the maximum spend limit from being exceeded;
receive, via a TM payment module in communication with the ticketing module, payment for a selected fixed price gaming ticket of the first subset;
generate updated spending record data in the player tracking system based on the predefined fixed value of the selected fixed price gaming ticket; and
issue the selected fixed price gaming ticket via the ticket dispensing device in response to receiving the payment.