US 12,293,232 B2
Tracking of digital resources across multiple virtual reality computing environments
George Anthony Albero, Charlotte, NC (US); Olga Kocharyan, Matthews, NC (US); and Elizabeth Rhodes Kral, Fort Mill, SC (US)
Assigned to BANK OF AMERICA CORPORATION, Charlotte, NC (US)
Filed by BANK OF AMERICA CORPORATION, Charlotte, NC (US)
Filed on May 1, 2023, as Appl. No. 18/141,831.
Prior Publication US 2024/0370304 A1, Nov. 7, 2024
Int. Cl. G06F 15/16 (2006.01); G06F 9/50 (2006.01); G06F 9/54 (2006.01); H04L 9/40 (2022.01); H04L 29/06 (2006.01)
CPC G06F 9/5055 (2013.01) [H04L 63/1416 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A system for tracking digital resources across multiple virtual reality computing environments, the system comprising:
a first computing platform including a first memory and one or more first computing processor devices in communication with the first memory, wherein the first memory stores a virtual reality application executable by at least one of the one or more first computing processor devices and configured to:
present, to users, a virtual reality computing environment that includes sub-environments, each of the sub-environments representing a corresponding entity;
a second computing platform including a second memory and one or more second computing processor devices in communication with the second memory, wherein the second memory stores a resource exchange event application executable by at least one of the one or more second computing processor devices and configured to:
process resource exchange events, each resource exchange event conducted (i) within one of the sub-environments, and (ii) between one of the users and the corresponding entity, wherein processing includes receiving digital resources from the user and tagging the digital resources with a tag that identifies at least a location of the resource exchange event; and
a third computing platform including a third memory and one or more third computing processor devices in communication with the third memory, wherein the third memory stores one or more machine-learning based algorithms executable by at least one of the one or more third computing devices and configured to:
receive and analyze the tags to determine one or more resource exchange event movement patterns for digital resources.