US 12,290,755 B2
Facilitating generation of unique game characters and methods for use therewith
Mark Meyers, Austin, TX (US); Bruce E. Stuckman, Austin, TX (US); John W. Howard, Cedar Park, TX (US); Brian G. Howard, Austin, TX (US); and Gregory Meador, Austin, TX (US)
Assigned to Galiant Arts, LLC, Austin, TX (US)
Filed by Galiant Arts, LLC, Austin, TX (US)
Filed on May 17, 2023, as Appl. No. 18/319,242.
Application 18/319,242 is a continuation in part of application No. 17/820,935, filed on Aug. 19, 2022.
Application 17/820,935 is a continuation in part of application No. 17/819,016, filed on Aug. 11, 2022, granted, now 12,175,838.
Application 17/819,016 is a continuation in part of application No. 17/806,766, filed on Jun. 14, 2022.
Application 17/806,766 is a continuation in part of application No. 17/661,362, filed on Apr. 29, 2022, granted, now 12,121,820.
Application 17/661,362 is a continuation in part of application No. 17/656,084, filed on Mar. 23, 2022, granted, now 11,786,820.
Claims priority of provisional application 63/375,298, filed on Sep. 12, 2022.
Claims priority of provisional application 63/370,464, filed on Aug. 4, 2022.
Claims priority of provisional application 63/364,568, filed on May 12, 2022.
Claims priority of provisional application 63/364,571, filed on May 12, 2022.
Claims priority of provisional application 63/364,573, filed on May 12, 2022.
Claims priority of provisional application 63/364,578, filed on May 12, 2022.
Claims priority of provisional application 63/362,581, filed on Apr. 6, 2022.
Claims priority of provisional application 63/262,536, filed on Oct. 14, 2021.
Claims priority of provisional application 63/262,762, filed on Oct. 20, 2021.
Claims priority of provisional application 63/262,858, filed on Oct. 21, 2021.
Claims priority of provisional application 63/263,844, filed on Nov. 10, 2021.
Claims priority of provisional application 63/264,811, filed on Dec. 2, 2021.
Claims priority of provisional application 63/265,754, filed on Dec. 20, 2021.
Claims priority of provisional application 63/266,478, filed on Jan. 6, 2022.
Claims priority of provisional application 63/297,394, filed on Jan. 7, 2022.
Claims priority of provisional application 63/302,757, filed on Jan. 25, 2022.
Claims priority of provisional application 63/302,768, filed on Jan. 25, 2022.
Claims priority of provisional application 63/305,559, filed on Feb. 1, 2022.
Claims priority of provisional application 63/305,505, filed on Feb. 1, 2022.
Claims priority of provisional application 63/306,405, filed on Feb. 3, 2022.
Claims priority of provisional application 63/306,412, filed on Feb. 3, 2022.
Claims priority of provisional application 63/307,349, filed on Feb. 7, 2022.
Claims priority of provisional application 63/308,546, filed on Feb. 10, 2022.
Claims priority of provisional application 63/309,376, filed on Feb. 15, 2022.
Claims priority of provisional application 63/365,010, filed on May 19, 2022.
Claims priority of provisional application 63/365,012, filed on May 19, 2022.
Prior Publication US 2023/0285864 A1, Sep. 14, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/00 (2014.01); A63F 13/537 (2014.01); A63F 13/655 (2014.01); A63F 13/69 (2014.01); A63F 13/79 (2014.01)
CPC A63F 13/69 (2014.09) [A63F 13/537 (2014.09); A63F 13/655 (2014.09); A63F 13/79 (2014.09)] 12 Claims
OG exemplary drawing
 
1. A method for use with a non-fungible token (NFT) platform that includes a processor and a memory, the method comprising: receiving, at the processor, character attribute selection data to be associated with a game character, wherein the character attribute selection data indicates a subset of a set of character attributes of a character attribute database;
generating, via the processor and based on the character attribute selection data, display data associated with the game character;
facilitating, based on the display data associated with the game character, generation of a player token NFT associated with the game character;
preventing, via processor, use of the subset of character attributes of the character attribute database in generating other game characters;
generating game character data associated with the game character that includes the display data and that further includes performance data to be associated with actions of the game character in a game and a persona associated with the game character in the game; and
facilitating, based on the game character data, play of the game via the game character.