| CPC H04N 21/47217 (2013.01) [A63F 13/52 (2014.09); G06V 10/44 (2022.01); G06V 10/764 (2022.01); G06V 20/44 (2022.01)] | 20 Claims |

|
1. A method, comprising:
generating telemetry data for a plurality of image frames that is generated for a game play of a video game;
storing at least a subset of the plurality of image frames in a buffer;
analyzing the telemetry data to identify an event occurring in the subset of the plurality of image frames, wherein the event is associated with one or more image frames; and
generating a bookmark for an image frame in the one or more image frames of the event, wherein the bookmark includes information of the event, wherein selection of the bookmark by a user initiates a replay of the one or more image frames of the event;
displaying one or more bookmarks associated with one or more events that are identified in a user interface simultaneous with display of a current image frame of the game play, wherein the one or more bookmarks being displayed includes the bookmark of the event;
receiving selection of the bookmark of the event;
accessing the bookmark of the event from the storage;
using the bookmark to access the one or more image frames of the event from the buffer, wherein the information associated with the bookmark includes a pointer that references locations of the one or more image frames of the event in the buffer; and
displaying the one or more image frames of the event beginning from the image frame that is bookmarked.
|