US 12,284,421 B2
Event driven auto bookmarking for sharing
Dustin S. Clingman, San Mateo, CA (US)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on May 19, 2023, as Appl. No. 18/320,951.
Prior Publication US 2024/0388766 A1, Nov. 21, 2024
Int. Cl. A63F 13/52 (2014.01); G06V 10/44 (2022.01); G06V 10/764 (2022.01); G06V 20/40 (2022.01); H04N 21/472 (2011.01)
CPC H04N 21/47217 (2013.01) [A63F 13/52 (2014.09); G06V 10/44 (2022.01); G06V 10/764 (2022.01); G06V 20/44 (2022.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
generating telemetry data for a plurality of image frames that is generated for a game play of a video game;
storing at least a subset of the plurality of image frames in a buffer;
analyzing the telemetry data to identify an event occurring in the subset of the plurality of image frames, wherein the event is associated with one or more image frames; and
generating a bookmark for an image frame in the one or more image frames of the event, wherein the bookmark includes information of the event, wherein selection of the bookmark by a user initiates a replay of the one or more image frames of the event;
displaying one or more bookmarks associated with one or more events that are identified in a user interface simultaneous with display of a current image frame of the game play, wherein the one or more bookmarks being displayed includes the bookmark of the event;
receiving selection of the bookmark of the event;
accessing the bookmark of the event from the storage;
using the bookmark to access the one or more image frames of the event from the buffer, wherein the information associated with the bookmark includes a pointer that references locations of the one or more image frames of the event in the buffer; and
displaying the one or more image frames of the event beginning from the image frame that is bookmarked.