US 12,283,162 B2
Skill-based wagering methods, devices and systems with personalized player modifications
Sameer Mohan Gupta, Los Angeles, CA (US); Bryan O'Reilly, Las Vegas, NV (US); Ofir Ventura, Las Vegas, NV (US); Seth Schorr, Las Vegas, NV (US); and Andrew M. Costello, Las Vegas, NV (US)
Assigned to Super Money Games, Inc., Las Vegas, NV (US)
Filed by Super Money Games, Inc., Las Vegas, NV (US)
Filed on Dec. 15, 2022, as Appl. No. 18/082,218.
Application 18/082,218 is a continuation in part of application No. 17/985,035, filed on Nov. 10, 2022.
Application 17/985,035 is a continuation in part of application No. 17/354,118, filed on Jun. 22, 2021, granted, now 11,620,877.
Application 17/354,118 is a continuation in part of application No. 17/136,396, filed on Dec. 29, 2020, granted, now 11,430,303, issued on Aug. 30, 2022.
Application 17/136,396 is a continuation in part of application No. 16/947,037, filed on Jul. 15, 2020, granted, now 11,250,673, issued on Feb. 15, 2022.
Application 16/947,037 is a continuation of application No. 16/293,947, filed on Mar. 6, 2019, granted, now 10,720,026, issued on Jul. 21, 2020.
Application 16/293,947 is a continuation of application No. 15/983,424, filed on May 18, 2018, granted, now 10,262,503, issued on Apr. 16, 2019.
Claims priority of provisional application 62/509,305, filed on May 22, 2017.
Prior Publication US 2023/0120231 A1, Apr. 20, 2023
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3295 (2013.01) [G07F 17/3223 (2013.01); G07F 17/3239 (2013.01)] 18 Claims
OG exemplary drawing
 
1. A method of personalizing the presentation of a wagering skill-based game to a player, said game having an outcome which is determined primarily by a skill-input of said player relative to at least one event, comprising the steps of:
receiving at a game server, from at least one an input device, player identification information;
utilizing said player identification information to obtain a stored persona of said player, said persona identifying one or more criteria for game modification;
determining, based upon an outcome of one or more previously presented wagering skill-based games presented to said player, whether said criteria for game modification have been met;
when said criteria for game modification have been met, modifying a payout or a difficulty level of a subsequent wagering skill-based game to be presented to said player from a base payout or base difficulty level for said subsequent game;
receiving, at said game server, a wager from said player to play said subsequent game;
receiving, at said game server from one or more sensors, information regarding said player's performance in said at least one event based upon at least one skill-input by said player;
determining, via said game server, an outcome of said subsequent game based upon said information regarding said player's performance; and
awarding a payout to said player when said outcome is a winning outcome.