US 11,961,367 B2
Systems and methods for utilizing historical game data for subsequent gameplay
T. Grant Bolling, Jr., Maryland Heights, MO (US); and Kevin Walsh, Reno, NV (US)
Assigned to Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed by Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed on Feb. 24, 2022, as Appl. No. 17/679,578.
Claims priority of provisional application 63/155,640, filed on Mar. 2, 2021.
Prior Publication US 2022/0292927 A1, Sep. 15, 2022
Int. Cl. A63F 9/24 (2006.01); A63F 11/00 (2006.01); G06F 7/58 (2006.01); G06F 13/00 (2006.01); G06F 17/00 (2019.01); G07F 17/32 (2006.01)
CPC G07F 17/3267 (2013.01) [G06F 7/588 (2013.01); G07F 17/3211 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An electronic gaming device comprising:
a display device including a first display area and a second display area; and
at least one processor configured to execute instructions which cause the processor to:
determine a first game outcome including a first game outcome amount for a first play of an electronic game, wherein the first game outcome is determined based at least in part upon a first input amount;
cause display of the first game outcome amount in the first display area;
cause the first game outcome amount to be added to a data register of a plurality of data registers;
cause display of the first game outcome amount in the second display area, the second display area comprising a first plurality of past game outcome amounts stored in the plurality of data registers and including the first game outcome amount, wherein the first plurality of past game outcome amounts is associated with the first input amount, and wherein each past game outcome amount of the first plurality of past game outcome amounts displayed in the second display area is stored in a respective data register of the plurality of data registers and is potentially eligible to be presented as a repeated outcome by the at least one processor for the first play of the electronic game;
determine a past game outcome amount of the first plurality of past game outcome amounts that is eligible to be presented upon a trigger event occurring;
cause display of an animation associated with the past game outcome amount to communicate that the past game outcome is eligible to be presented;
determine a second game outcome, wherein the second game outcome comprises a second game outcome amount and the trigger event;
provide the second game outcome amount and, based upon the second game outcome comprising the trigger event, the past game outcome amount;
determine a second input amount for a second play of the electronic game, wherein the second input amount is different from the first input amount and
cause display of a second plurality of past game outcome amounts in the second display area, wherein the second plurality of past game outcome amounts is associated with the second input amount, and wherein each past game outcome amount of the second plurality of past game outcome amounts is potentially eligible to be presented as a repeated outcome by the at least one processor for the second play of the electronic game.