CPC G07F 17/3251 (2013.01) [G06F 21/32 (2013.01); G07F 17/3223 (2013.01); G07F 17/3241 (2013.01); G07F 17/3288 (2013.01); H04L 9/0637 (2013.01); H04L 9/0643 (2013.01); H04L 9/3226 (2013.01); H04L 9/3239 (2013.01); H04L 9/50 (2022.05); H04L 2209/56 (2013.01)] | 38 Claims |
1. A method utilizing blockchain resources to record and manage gaming related data generated in association with an electronic gaming service, comprising:
receiving within a gaming platform a customized gaming contract generated via a graphical user interface presented to a player on a display of a gaming terminal, wherein the customized gaming contract includes identifiers including an identity of at least one player party of the customized gaming contract and at least one condition for determining a winner of the customized gaming contract;
the gaming platform generating a record of the customized gaming contract that includes the identifiers;
the gaming platform publishing the record of the customized gaming contract to a distributed multi-ledger platform having multiple nodes, wherein a determination is made, based on a decision from a subset of the multiple nodes, to add the record to the distributed multi-ledger platform; and
at least one of the gaming platform or the distributed multi-ledger platform determining an outcome of the customized gaming contract by verifying the at least one condition for determining a winner.
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