US 11,961,358 B2
Gaming system with symbol-driven approach to randomly-selected trigger value for feature
Scott Olive, Brookvale (AU); Matthew Deitz, Dee Why (AU); and Liam Sanders, Neutral Bay (AU)
Assigned to Aristocrat Technologies Australia PTY Limited, North Ryde (AU)
Filed by Aristocrat Technologies Australia Pty Limited, North Ryde (AU)
Filed on Apr. 5, 2023, as Appl. No. 18/131,094.
Application 18/131,094 is a continuation of application No. 17/958,032, filed on Sep. 30, 2022, granted, now 11,640,744.
Application 17/958,032 is a continuation of application No. 17/069,743, filed on Oct. 13, 2020, granted, now 11,482,070, issued on Oct. 25, 2022.
Claims priority of application No. 2019903852 (AU), filed on Oct. 14, 2019; and application No. 2020244390 (AU), filed on Sep. 28, 2020.
Prior Publication US 2023/0237865 A1, Jul. 27, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/3213 (2013.01) [G07F 17/3209 (2013.01); G07F 17/34 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A gaming system comprising one or more processors and memory, the memory storing computer-executable instructions which, when executed, cause the one or more processors to perform operations comprising:
initializing a symbol counter in response to a reset condition being met, including randomly selecting an initial value of the symbol counter from a range of allowable symbol counter initial values having a limit;
randomly selecting a trigger value from a range defined between the selected initial value of the symbol counter and a defined value of the symbol counter, wherein the defined value of the symbol counter is past the limit of the range of allowable symbol counter initial values; and
starting a feature in one or more instances when a current value of the symbol counter reaches the trigger value.