CPC G07F 17/3213 (2013.01) [G07F 17/3209 (2013.01); G07F 17/34 (2013.01)] | 20 Claims |
1. A gaming system comprising one or more processors and memory, the memory storing computer-executable instructions which, when executed, cause the one or more processors to perform operations comprising:
initializing a symbol counter in response to a reset condition being met, including randomly selecting an initial value of the symbol counter from a range of allowable symbol counter initial values having a limit;
randomly selecting a trigger value from a range defined between the selected initial value of the symbol counter and a defined value of the symbol counter, wherein the defined value of the symbol counter is past the limit of the range of allowable symbol counter initial values; and
starting a feature in one or more instances when a current value of the symbol counter reaches the trigger value.
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