US 12,279,001 B2
Method for transmitting real time based digital video signals in networks
Ulrich Pflueger, Berlin (DE); and Oliver Lietz, Berlin (DE)
Assigned to Nanocosmos Informationstechnologien GmbH, Berlin (DE)
Appl. No. 16/330,156
Filed by Nanocosmos Informationstechnologien GmbH, Berlin (DE)
PCT Filed Sep. 4, 2017, PCT No. PCT/EP2017/072115
§ 371(c)(1), (2) Date Mar. 4, 2019,
PCT Pub. No. WO2018/042036, PCT Pub. Date Mar. 8, 2018.
Claims priority of application No. 10 2016 116 555.7 (DE), filed on Sep. 5, 2016.
Prior Publication US 2019/0191195 A1, Jun. 20, 2019
Int. Cl. H04N 21/236 (2011.01); H04N 21/2187 (2011.01); H04N 21/2343 (2011.01); H04N 21/438 (2011.01); H04N 21/845 (2011.01); H04N 21/854 (2011.01); H04N 21/8547 (2011.01)
CPC H04N 21/23605 (2013.01) [H04N 21/2187 (2013.01); H04N 21/2343 (2013.01); H04N 21/438 (2013.01); H04N 21/8456 (2013.01); H04N 21/85406 (2013.01); H04N 21/8547 (2013.01)] 21 Claims
OG exemplary drawing
 
1. A method for the transmission of video signals from a video signal source to a playback device, comprising the following method steps:
the signal is output from a video signal source in a stream,
the stream existing as a signal is fragmented into packets according to a known format,
wherein the packet size corresponds to at least one video frame with associated audio information and the total number of video frames contained in the packet is less than the number of video frames in one Group of Pictures,
the packets are transmitted without a temporal distance to the playback device,
the contents of the packets is displayed with the aid of the playback device,
wherein the packets are transmitted as a continuous stream, which requires only one request, and
wherein the method is a method for the transmission of real-time-based digital video signals during an interactive involvement of the receiving audience in networks.