US 12,277,594 B2
Methods utilizing a lit oclock multi-sensory cannabis magazine
Alex Boghossian, Glendale, CA (US); Eric Boghosian, Glendale, CA (US); Leonard Babayan, Tujunga, CA (US); Trevor Beach, Los Angeles, CA (US); and Zarik Boghossian, Glendale, CA (US)
Assigned to Lit o'Clock, LLC, Glendale, CA (US)
Filed by Lit o'Clock LLC, Glendale, CA (US)
Filed on Sep. 22, 2021, as Appl. No. 17/482,324.
Claims priority of provisional application 63/082,351, filed on Sep. 23, 2020.
Prior Publication US 2022/0114653 A1, Apr. 14, 2022
Int. Cl. G06Q 30/00 (2023.01); G06Q 20/12 (2012.01); G06Q 30/0601 (2023.01)
CPC G06Q 30/0643 (2013.01) [G06Q 20/12 (2013.01); G06Q 30/0627 (2013.01); G06Q 30/0639 (2013.01)] 14 Claims
OG exemplary drawing
 
1. A method of selecting, purchasing and receiving a cannabis product by a consumer, comprising:
purchase a cannabis-related magazine, the cannabis-related magazine including two or more pages, the two or more pages each including a QR code related to a cannabis strain, and wherein the cannabis-related magazine further includes an additional page that includes one or more cannabis joint wraps;
wherein the cannabis-related magazine has a top cover and a bottom cover, and wherein one of the top cover or the bottom cover is a rolling tray that is caved in to utilize with the cannabis strain;
download a cannabis-related software application on a mobile communication device;
initiate operation, at the mobile communication device, of the cannabis-related software application;
scan a first QR code on one of the two or more pages of the cannabis-related magazine, utilizing a camera of the mobile communication device, the first QR code being related to a first cannabis strain that the consumer has identified;
downloading digital content files associated with the first cannabis strain to the mobile communication device, the digital content files including augmented content about the first cannabis strain; and
displaying the digital content files associated with the first cannabis strain including the augmented content on a monitor or screen of the mobile communication device.