US 11,951,397 B2
Display control program, display control device, and display control method
Tsutomu Kouno, Tokyo (JP); and Hiroya Matsugami, Saitama (JP)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Appl. No. 17/292,770
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
PCT Filed Nov. 12, 2019, PCT No. PCT/JP2019/044294
§ 371(c)(1), (2) Date May 11, 2021,
PCT Pub. No. WO2020/105503, PCT Pub. Date May 28, 2020.
Claims priority of application No. 2018-216863 (JP), filed on Nov. 19, 2018.
Prior Publication US 2021/0394069 A1, Dec. 23, 2021
Int. Cl. A63F 13/577 (2014.01); A63F 13/428 (2014.01); A63F 13/5255 (2014.01); A63F 13/54 (2014.01); A63F 13/65 (2014.01); G02B 27/00 (2006.01); G02B 27/01 (2006.01)
CPC A63F 13/577 (2014.09) [A63F 13/428 (2014.09); A63F 13/5255 (2014.09); A63F 13/54 (2014.09); A63F 13/65 (2014.09); G02B 27/0093 (2013.01); G02B 27/017 (2013.01); G02B 27/0179 (2013.01); A63F 2300/8082 (2013.01); G02B 2027/0187 (2013.01)] 19 Claims
OG exemplary drawing
 
1. A non-transitory, computer readable storage medium containing a program, which when executed by a computer, causes the computer to perform a display control method by carrying out actions, comprising:
generating an image of a virtual three-dimensional space;
controlling an object disposed in the virtual three-dimensional space, the object including a plurality of particles;
controlling a player character disposed in the virtual three-dimensional space, the player character being operatable by a player;
determining whether or not the player character has touched the object; and
executing, in a case where it is determined that the player character has touched the object, an action representing that the plurality of particles included in the object that the player character has touched are absorbed by the player character.