US 12,589,302 B2
Method and apparatus for controlling virtual character, terminal, storage medium, and program product
Wei Yang, Shenzhen (CN); and Jian Wang, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by Tencent Technology (Shenzhen) Company Limited, Shenzhen (CN)
Filed on Nov. 10, 2022, as Appl. No. 17/985,109.
Application 17/985,109 is a continuation of application No. PCT/CN2022/072249, filed on Jan. 17, 2022.
Claims priority of application No. 202110084115.3 (CN), filed on Jan. 21, 2021.
Prior Publication US 2023/0075245 A1, Mar. 9, 2023
Int. Cl. A63F 13/537 (2014.01); A63F 13/55 (2014.01)
CPC A63F 13/537 (2014.09) [A63F 13/55 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A method for controlling a virtual character, performed by a terminal, the method comprising:
displaying an activity main interface of a guild battle activity, the guild battle activity including team offensive and defensive activities asynchronously performed between different guilds when the different guilds are not simultaneously online for performing the activities;
in response to a battle operation for a first position of the guild battle activity, displaying a branch selection interface of the first position, the branch selection interface being used for displaying a plurality of branches comprised in the first position;
in response to a selection operation for a target branch of the first position, determining an attack branch of a virtual character as a target branch;
displaying an offensive and defensive battle interface of the target branch when a current team completes battle preparation, the offensive and defensive battle interface being used for displaying a battle scene between the current team and an enemy team; and
in response to a control operation for the virtual character, controlling the virtual character to perform a corresponding operation in the battle scene.