| CPC A63F 13/537 (2014.09) [A63F 13/55 (2014.09)] | 20 Claims |

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1. A method for controlling a virtual character, performed by a terminal, the method comprising:
displaying an activity main interface of a guild battle activity, the guild battle activity including team offensive and defensive activities asynchronously performed between different guilds when the different guilds are not simultaneously online for performing the activities;
in response to a battle operation for a first position of the guild battle activity, displaying a branch selection interface of the first position, the branch selection interface being used for displaying a plurality of branches comprised in the first position;
in response to a selection operation for a target branch of the first position, determining an attack branch of a virtual character as a target branch;
displaying an offensive and defensive battle interface of the target branch when a current team completes battle preparation, the offensive and defensive battle interface being used for displaying a battle scene between the current team and an enemy team; and
in response to a control operation for the virtual character, controlling the virtual character to perform a corresponding operation in the battle scene.
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