US 12,263,409 B2
Super-fungible tokens for gaming
James R Milne, Ramona, CA (US); True Xiong, San Diego, CA (US); and Charles McCoy, San Diego, CA (US)
Assigned to SONY INTERACTIVE ENTERTAINMENT LLC, San Mateo, CA (US); and SONY GROUP CORPORATION, Tokyo (JP)
Filed by SONY GROUP CORPORATION, Tokyo (JP); and SONY INTERACTIVE ENTERTAINMENT LLC, San Mateo, CA (US)
Filed on Aug. 23, 2022, as Appl. No. 17/894,053.
Prior Publication US 2024/0066408 A1, Feb. 29, 2024
Int. Cl. A63F 13/73 (2014.01)
CPC A63F 13/73 (2014.09) 20 Claims
OG exemplary drawing
 
1. An electronic device, comprising:
circuitry configured to:
track a set of gaming assets associated with a player in a gaming application;
receive metadata associated with the tracked set of gaming assets;
create, based on the received metadata, a super-fungible token, wherein
the super-fungible token is created based on a storage of the received metadata to a distributed ledger associated with the gaming application, and
the creation of the super-fungible token corresponds to an ownership of a single gaming asset from the tracked set of gaming assets by the player in the gaming application at a time instant;
receive a first user input indicative of a selection of a first gaming asset from the tracked set of gaming assets in the gaming application;
enable the selected first gaming asset in the gaming application, based on the received first user input and on the created super-fungible token; and
disable a set of second gaming assets of the tracked set of gaming assets in the gaming application, based on the enabled first gaming asset and on the created super-fungible token, wherein
the disabled set of second gaming assets corresponds to gaming assets other than the enabled first gaming asset of the tracked set of gaming assets.