US 12,263,405 B2
Display videogame character and object modifications
Naruatsu Baba, Tokyo (JP); and Junya Fukushige, Tokyo (JP)
Assigned to COLOPL, INC., Tokyo (JP)
Appl. No. 17/638,976
Filed by COLOPL, INC., Tokyo (JP)
PCT Filed Aug. 6, 2020, PCT No. PCT/JP2020/030182
§ 371(c)(1), (2) Date Feb. 28, 2022,
PCT Pub. No. WO2021/039347, PCT Pub. Date Mar. 4, 2021.
Claims priority of application No. 2019-157900 (JP), filed on Aug. 30, 2019.
Prior Publication US 2022/0297006 A1, Sep. 22, 2022
Int. Cl. A63F 13/52 (2014.01); A63F 13/2145 (2014.01); A63F 13/5258 (2014.01); A63F 13/56 (2014.01); A63F 13/57 (2014.01)
CPC A63F 13/5258 (2014.09) [A63F 13/2145 (2014.09); A63F 13/56 (2014.09); A63F 13/57 (2014.09)] 11 Claims
OG exemplary drawing
 
1. A non-transitory, tangible computer readable storage medium having a program to be executed in a terminal device which comprises a processor,
the program causing the processor to execute steps of:
receiving first display data for enabling display of a video of a virtual space including a first character, which moves in cooperation with a behavior of a performer; and
displaying a video in which the first character behaves in the virtual space, on the basis of the first display data, wherein:
the first character is associated with a prescribed first object; and
a display mode of the first object is changed with or without a request from a user of the terminal device to a display mode that is independent from the degree of progress of the video on the terminal device, wherein the user can identify the first object even when the first object is changed to any display mode,
wherein the display of the first object is changed so that the user can identify the first object that was hidden by another different object interlocking with the user's operation even when the first object is changed to any display mode.