CPC A63F 13/24 (2014.09) | 19 Claims |
1. A gaming controller system comprising:
a gaming controller having a surface including a plurality of buttons corresponding to in-game inputs, the surface extending horizontally from a first sidewall to a second sidewall and having a midpoint halfway between the first sidewall and the second sidewall, wherein the plurality of buttons comprises a first assemblage of buttons and a first modifier button, wherein the first modifier button is separate from the first assemblage of buttons, wherein the first assemblage of buttons and the second assemblage of buttons are located on different sides of the horizontal midpoint of the surface of the gaming controller;
a local memory located within the gaming controller and having machine readable non-transitory storage including a profile data that modifies the in-game input; and
a processor located within the gaming controller and configured to read the non-transitory storage in view of the profile data to modify the in-game inputs.
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