US 12,262,945 B2
Virtual reality ocular examination system
Marc Abitbol, Jerusalem (IL); and Arthur Rabner, Yokneam Ilit (IL)
Assigned to VISIONIX—LUNEAU TECHNOLOGY, Jerusalem (IL)
Appl. No. 17/422,287
Filed by VISIONIX—LUNEAU TECHNOLOGY, Jerusalem (IL)
PCT Filed Jan. 13, 2019, PCT No. PCT/IL2019/050050
§ 371(c)(1), (2) Date Jul. 12, 2021,
PCT Pub. No. WO2020/144670, PCT Pub. Date Jul. 16, 2020.
Prior Publication US 2022/0071483 A1, Mar. 10, 2022
Int. Cl. A61B 3/09 (2006.01); A61B 3/00 (2006.01); A61B 3/028 (2006.01); G02B 27/01 (2006.01); G09G 3/00 (2006.01); A61B 3/02 (2006.01); A61B 3/024 (2006.01); A61B 3/032 (2006.01); A61B 3/06 (2006.01); A61B 3/08 (2006.01); A61B 3/10 (2006.01); A61B 3/18 (2006.01)
CPC A61B 3/09 (2013.01) [A61B 3/0041 (2013.01); A61B 3/0091 (2013.01); G09G 3/001 (2013.01); A61B 3/022 (2013.01); A61B 3/024 (2013.01); A61B 3/0285 (2013.01); A61B 3/032 (2013.01); A61B 3/063 (2013.01); A61B 3/066 (2013.01); A61B 3/08 (2013.01); A61B 3/085 (2013.01); A61B 3/1015 (2013.01); A61B 3/18 (2013.01); G02B 27/017 (2013.01)] 17 Claims
OG exemplary drawing
 
1. A virtual reality display system comprising:
first and second optical alignment subsystems respectively optically aligned with a first eye and a second eye of a subject; and
first and second tiltable display devices respectively optically aligned with said first and second optical alignment subsystems for providing a virtual reality environment to said subject by simultaneously displaying to said subject respective first and second objects, perceivable by said subject as being a three-dimensional virtual reality object, undergoing motion, said motion of said virtual reality object, as viewable by said subject, being operative to induce and relax accommodation by said eyes of said subject;
each of said first and second tiltable display devices being tilted in relation to one another and in relation to said subject during said motion of said virtual reality object for induction of said accommodation,
each of said first and second tiltable display devices being moved linearly towards said subject, when being tilted, during said motion of said virtual reality object for said induction of accommodation.