CPC A63F 13/57 (2014.09) [A63F 13/56 (2014.09); A63F 2300/65 (2013.01); A63F 2300/6623 (2013.01)] | 20 Claims |
1. A game character behavior control method, performed by a server, the method comprising:
obtaining current game state information of a game, and performing feature extraction on the current game state information, to obtain first feature information that reflects parameters of game characters of opposing parties in the game;
constructing second feature information associated with a target game character, the second feature information reflecting the first feature information and features of target state information associated with the target game character in the current game state information, the target game character being controlled by game logic;
performing classification on the second feature information to obtain action probability distribution associated with the target game character;
determining target behavior information based on an action probability distribution and target state information associated with the target game character; and
controlling the target game character to perform actions associated with the target behavior information.
|