US 12,262,196 B2
Localizing binaural sound to objects
Glen A. Norris, Lakewood, OH (US); and Philip Scott Lyren, Rincon, PR (US)
Filed by Glen A. Norris, Lakewood, OH (US); and Philip Scott Lyren, Rincon, PR (US)
Filed on May 13, 2023, as Appl. No. 18/197,039.
Application 18/197,039 is a continuation of application No. 17/531,761, filed on Nov. 21, 2021, granted, now 11,659,348.
Application 17/531,761 is a continuation of application No. 16/914,273, filed on Jun. 27, 2020, granted, now 11,190,897, issued on Nov. 30, 2021.
Application 16/914,273 is a continuation of application No. 16/510,922, filed on Jul. 14, 2019, granted, now 10,701,510, issued on Jun. 30, 2020.
Application 16/510,922 is a continuation of application No. 16/210,033, filed on Dec. 5, 2018, granted, now 10,397,729, issued on Aug. 27, 2019.
Application 16/210,033 is a continuation of application No. 15/944,798, filed on Apr. 4, 2018, granted, now 10,178,493, issued on Jan. 8, 2019.
Application 15/944,798 is a continuation of application No. 15/353,880, filed on Nov. 17, 2016, granted, now 9,998,847, issued on Jun. 12, 2018.
Prior Publication US 2023/0283980 A1, Sep. 7, 2023
Int. Cl. H04S 7/00 (2006.01); H04M 1/60 (2006.01); H04R 5/033 (2006.01); H04R 5/04 (2006.01); H04S 1/00 (2006.01)
CPC H04S 7/304 (2013.01) [H04S 1/007 (2013.01); H04M 1/6033 (2013.01); H04R 5/033 (2013.01); H04R 5/04 (2013.01); H04S 7/303 (2013.01); H04S 7/40 (2013.01); H04S 2400/01 (2013.01); H04S 2400/11 (2013.01); H04S 2400/15 (2013.01); H04S 2420/01 (2013.01)] 18 Claims
OG exemplary drawing
 
1. A method comprising:
capturing, with one or more cameras in a head mounted display (HMD) worn on a head of a person, video of a physical environment where the person is located;
displaying, with the HMD, the video of the physical environment where the person is located; and
assisting the person in locating an object in the physical environment when the object is located outside a field-of-view (FOV) of the person wearing the HMD by playing a binaural sound that localizes to where the object is located in the physical environment outside the FOV.