| CPC H04N 21/2356 (2013.01) [H04N 21/816 (2013.01)] | 20 Claims |

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1. A method of streaming immersive media, executable by a processor, the method comprising:
ingesting content in a two-dimensional format, wherein the two-dimensional format references at least one neural network, wherein the ingested content includes a scene that includes a plurality of layers, wherein each layer of media objects that are referenced within a scene is associated with a token that points to an address where a resource is accessed within a network that ingests the content, wherein the plurality of layers comprises a base layer and an enhancement layer, wherein the enhancement layer modifies a property of a media object in the base layer such that the enhancement layer alters a surface or texture of the media object in the base layer from a first property to a second property;
converting the ingested content to a three-dimensional format based on the referenced at least one neural network; and
streaming the converted content to the client end-point.
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