US 12,260,508 B2
Providing context-aware avatar editing within an extended-reality environment
Yue Shen, Pleasanton, CA (US)
Assigned to Meta Platforms Technologies, LLC, Menlo Park, CA (US)
Filed by Meta Platforms Technologies, LLC, Menlo Park, CA (US)
Filed on Apr. 6, 2022, as Appl. No. 17/658,194.
Claims priority of provisional application 63/268,964, filed on Mar. 7, 2022.
Prior Publication US 2023/0281940 A1, Sep. 7, 2023
Int. Cl. G06T 19/20 (2011.01); G06F 3/04815 (2022.01); G06F 3/0482 (2013.01); G06T 19/00 (2011.01); G06V 20/20 (2022.01)
CPC G06T 19/20 (2013.01) [G06F 3/04815 (2013.01); G06F 3/0482 (2013.01); G06T 19/006 (2013.01); G06V 20/20 (2022.01); G06T 2210/61 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method, comprising:
detecting, from an extended-reality device corresponding to a user of a networking system, a request to modify an appearance of an avatar of the user displayed within a virtual-reality environment on the extended-reality device;
providing, for display on the extended-reality device, a context-aware avatar editor as an overlay within the virtual-reality environment to modify the displayed avatar, the context-aware avatar editor providing avatar modification options that are contextually relevant to the virtual-reality environment and comprising at least one context-based graphical asset for modifying the appearance of the avatar, the context-based graphical asset being selected based on a contextual mapping between the virtual-reality environment and the context-based graphical asset; and
modifying the avatar displayed within the virtual-reality environment based on a user selection of the context-based graphical asset within the context-aware avatar editor, wherein the avatar is modified without interrupting the virtual-reality environment.