| CPC G06T 15/06 (2013.01) [G06T 15/005 (2013.01); G06T 17/005 (2013.01); G06T 2210/21 (2013.01)] | 20 Claims |

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1. A computer-implemented method of performing intersection testing in a ray tracing system for use in rendering an image of a scene, the method comprising:
in response to determining that testing of one or more rays for intersection with a region represented by a particular node within a hierarchical acceleration structure is to be skipped, testing the one or more rays for intersection with regions represented by descendants of the particular node, thereby skipping the testing of the one or more rays for intersection with the region represented by the particular node.
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