| CPC A63F 13/825 (2014.09) [A63F 13/212 (2014.09); A63F 13/35 (2014.09); A63F 13/65 (2014.09); A63F 13/69 (2014.09); G06F 9/4418 (2013.01)] | 5 Claims |

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1. An information processing apparatus that manages progress of a game to be executed on a user terminal, the information processing apparatus comprising:
circuitry configured to
acquire sleep information of a user,
perform a process of the game based on the sleep information,
store information of a plurality of characters,
store a type of notification mode associated with a type of voice for each of the plurality of characters, and
control the user terminal to perform a notification prompting the user to wake up with a type of notification mode associated with a second character that is different from a first character, the first character being selected in the game before going to bed.
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