US 12,257,052 B2
Information processing system, information processing device, storage medium storing information processing program, and information processing method
Yurie Hattori, Kyoto (JP); and Masahiro Kondo, Kyoto (JP)
Assigned to NINTENDO CO., LTD., Kyoto (JP)
Filed by NINTENDO CO., LTD., Kyoto (JP)
Filed on Apr. 4, 2024, as Appl. No. 18/626,755.
Application 18/626,755 is a continuation of application No. 18/106,299, filed on Feb. 6, 2023, granted, now 11,974,847.
Application 18/106,299 is a continuation of application No. 17/332,746, filed on May 27, 2021, granted, now 11,571,153, issued on Feb. 7, 2023.
Application 17/332,746 is a continuation of application No. 16/570,951, filed on Sep. 13, 2019, granted, now 11,026,612, issued on Jun. 8, 2021.
Application 16/570,951 is a continuation of application No. 15/421,708, filed on Feb. 1, 2017, granted, now 10,504,617, issued on Dec. 10, 2019.
Application 15/421,708 is a continuation of application No. PCT/JP2015/061274, filed on Apr. 10, 2015.
Claims priority of application No. PCT/JP2014/070931 (WO), filed on Aug. 7, 2014; application No. PCT/JP2014/078824 (WO), filed on Oct. 29, 2014; application No. PCT/JP2014/078825 (WO), filed on Oct. 29, 2014; application No. PCT/JP2014/078826 (WO), filed on Oct. 29, 2014; application No. PCT/JP2014/078827 (WO), filed on Oct. 29, 2014; application No. PCT/JP2014/078828 (WO), filed on Oct. 29, 2014; and application No. PCT/JP2014/078829 (WO), filed on Oct. 29, 2014.
Prior Publication US 2024/0252081 A1, Aug. 1, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. A61B 5/16 (2006.01); A47C 31/00 (2006.01); A61B 5/00 (2006.01); A61B 5/0205 (2006.01); A61B 5/024 (2006.01); A61B 5/08 (2006.01); A61B 5/11 (2006.01); A63F 13/212 (2014.01); G06F 16/22 (2019.01); G06Q 20/10 (2012.01); G06Q 30/02 (2023.01); G06Q 30/0601 (2023.01); G06Q 50/22 (2024.01); G16H 10/20 (2018.01); G16H 10/60 (2018.01); G16H 20/30 (2018.01); G16H 40/63 (2018.01); G16H 40/67 (2018.01); G16H 50/30 (2018.01); H04N 9/31 (2006.01)
CPC A61B 5/16 (2013.01) [A47C 31/00 (2013.01); A61B 5/0022 (2013.01); A61B 5/0205 (2013.01); A61B 5/024 (2013.01); A61B 5/11 (2013.01); A61B 5/1118 (2013.01); A61B 5/165 (2013.01); A61B 5/4806 (2013.01); A61B 5/4809 (2013.01); A61B 5/4812 (2013.01); A61B 5/486 (2013.01); A61B 5/7271 (2013.01); A61B 5/7405 (2013.01); A61B 5/742 (2013.01); A63F 13/212 (2014.09); G06F 16/2228 (2019.01); G06Q 20/10 (2013.01); G06Q 30/02 (2013.01); G06Q 30/0641 (2013.01); G06Q 50/22 (2013.01); G16H 10/20 (2018.01); G16H 10/60 (2018.01); G16H 20/30 (2018.01); G16H 40/63 (2018.01); G16H 40/67 (2018.01); G16H 50/30 (2018.01); H04N 9/3179 (2013.01); H04N 9/3182 (2013.01); H04N 9/3194 (2013.01); A61B 5/08 (2013.01); A61B 2560/0242 (2013.01)] 23 Claims
OG exemplary drawing
 
1. An information processing system for executing a game application, the information processing system comprising:
at least one processing device; and
at least one memory storing instructions that when executed cause the system to perform operations including:
obtaining user information for calculating information relating to sleep of a user;
calculating a first parameter relating to sleep and/or fatigue of the user based on the user information obtained during a sleep period of the user;
calculating a second parameter based on information obtained from the user during an awake period of the user; and
controlling game progress of the game application based on a value calculated using the first parameter and the second parameter.