CPC A63F 13/424 (2014.09) [A63F 13/69 (2014.09); G06Q 30/0209 (2013.01); A63F 13/215 (2014.09); A63F 2300/6072 (2013.01); A63F 2300/609 (2013.01)] | 20 Claims |
1. A computer-implemented method comprising:
executing, by operation of a computing device, a game environment having locked content that is inaccessible to a user, the locked content having an association with one or more keys;
capturing, using one or more sensors of the computing device, audio data from an external environment;
processing the audio data to generate a key;
determining that the key matches at least one key of the one or more keys associated with the locked content;
modifying the game environment to enable access to at least a portion of the locked content in the game environment; and
displaying to the user, via a user interface of the computing device, a notification that access has been enabled to at least the portion of the locked content in the game environment.
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