| CPC G07F 17/3267 (2013.01) [G07F 17/3213 (2013.01); G07F 17/3216 (2013.01); G07F 17/323 (2013.01); G07F 17/3255 (2013.01); G07F 17/3258 (2013.01); G07F 17/34 (2013.01)] | 15 Claims |

|
1. A gaming machine, comprising:
one or more display devices; and
a game controller executing instructions stored in a memory, wherein execution of the instructions causes the game controller to:
present a first symbol outcome in a first plurality of display positions of the one or more display devices; and
in response to the first symbol outcome comprising at least a threshold quantity of a first symbol, populate a second quantity of a second symbol in display positions of a second plurality of display positions that are distinct from the first plurality of display positions such that (a) the second quantity of the second symbol equals a first quantity of the first symbol in the first plurality of display positions and (b) a relative position of each second symbol in the second plurality of display positions matches a relative position of a corresponding first symbol in the first plurality of display positions.
|