| CPC G06T 15/06 (2013.01) [G06T 7/90 (2017.01)] | 23 Claims |

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1. A computer-implemented method for rendering one or more graphics images, the method comprising:
tracing one or more rays through a graphics scene;
computing one or more surface normals associated with intersections of the one or more rays with one or more surfaces, wherein computing each surface normal comprises:
computing a plurality of intermediate surface normals associated with a plurality of adjacent voxels of a grid, and
interpolating the plurality of intermediate surface normals; and
rendering one or more graphics images based on the one or more surface normals.
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