US 12,254,547 B2
System and method of head mounted display
Christopher William Henderson, London (GB); and Michael Eder, London (GB)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Feb. 6, 2023, as Appl. No. 18/164,792.
Claims priority of application No. 2201769 (GB), filed on Feb. 11, 2022.
Prior Publication US 2023/0260179 A1, Aug. 17, 2023
Int. Cl. G06F 3/00 (2006.01); G06F 1/16 (2006.01); G06F 3/01 (2006.01); G06F 16/28 (2019.01); G06T 13/00 (2011.01)
CPC G06T 13/00 (2013.01) [G06F 1/163 (2013.01); G06F 3/012 (2013.01); G06F 16/288 (2019.01)] 16 Claims
OG exemplary drawing
 
1. A method of controlling a head-mounted display, comprising the steps of:
generating a virtual environment for display from a virtual first person viewpoint of a virtual character to a user wearing a head-mounted display;
measuring a head displacement pattern of the user when they are performing a predetermined locomotive action in real life; and
applying a head displacement pattern to the virtual first person viewpoint of the generated virtual environment presented to the user to vary a position of the virtual first person viewpoint when the virtual character performs the predetermined locomotive action in the generated virtual environment whether or not the user is performing the predetermined locomotive action in real life, the applied head displacement pattern being based upon the measured head displacement pattern.