US 12,254,291 B2
Method for a development environment
Dae Sung Kim, Guri-si (KR); Hooncheol Shin, Seoul (KR); Hwiyeon Cho, Seoul (KR); Sangwoo Shim, Sokcho-si (KR); and Byoungwan Kim, Seoul (KR)
Assigned to MakinaRocks Co., LTD, Seoul (KR)
Filed by Makina Rocks Co., Ltd., Seoul (KR)
Filed on Feb. 27, 2023, as Appl. No. 18/114,908.
Claims priority of application No. 10-2022-0029643 (KR), filed on Mar. 8, 2022.
Prior Publication US 2023/0289146 A1, Sep. 14, 2023
Int. Cl. G06F 8/34 (2018.01)
CPC G06F 8/34 (2013.01) 12 Claims
OG exemplary drawing
 
1. A method performed by a computing device for implementing a Graphical User Interface (GUI) providing a development environment, the method comprising:
setting a plurality of code blocks;
designating two or more execution target blocks among the plurality of code blocks;
constructing one or more pipelines defining a relationship between the two or more execution target blocks and connecting the two or more execution target blocks;
executing at least some of the two or more execution target blocks based on connection relationship of the one or more pipelines; and
wherein the executing of at least some of the two or more execution target blocks based on the connection relationship of the one or more pipelines includes i) reusing and executing execution data for at least some of the two or more execution target blocks when cache data is utilized in an execution process; and ii) executing only at least some of the execution target blocks when the cache data is not utilized in the execution process.