| CPC G02B 27/0172 (2013.01) [G06V 10/16 (2022.01); H04N 13/332 (2018.05); H04N 13/351 (2018.05)] | 11 Claims |

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1. A virtual image display system comprising:
a first light emitter emitting a plurality of first light signals to be projected into a viewer's first eye;
a first light direction modifier varying a light direction of the plurality of first light signals emitted from the first light emitter;
a first combiner to redirect and converge the plurality of first light signals to the viewer's first eye;
a second light emitter emits a plurality of second light signals to be projected into a viewer's second eye;
a second light direction modifier to vary a light direction of the plurality of second light signals emitted from the second light emitter; and
a second combiner to redirect and converge the plurality of second light signals to the viewer's second eye,
wherein the light direction of first light signals is varied at a first scan rate with respect to time within a first spatial range for displaying a first image frame with a predetermined number of light signals and the first scan rate is configured to be non-constant,
wherein each of the plurality of first light signals forms a pixel in the first image frame and a pixel density in the first image frame is configured to be not uniform, the first scan rate is decreased while rendering a central region of the first image frame, and the projection frequency of light emitter remains the same, such that the central region has the pixel density higher than that of a peripheral region of the first image frame,
wherein the light direction of second light signals is varied at a third scan rate with respect to time within a second spatial range for displaying a second image frame with a predetermined number of light signals and the third scan rate is configured to be non-constant; and
wherein a first light signal forming a pixel on the first image frame and a corresponding second light signal forming a pixel on the second image frame display a binocular virtual image pixel at a first depth which is related to a first angle between the first light signal and the second light signal projecting into the viewer's eyes.
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