| CPC A63F 13/25 (2014.09) [A63F 13/537 (2014.09); A63F 13/58 (2014.09)] | 18 Claims |

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1. An object display method performed at a computing device having one or more processors and memory storing a plurality of programs to be executed by the one or more processors, the method comprising:
displaying an interactive interface of a client of a game application, the interactive interface including a first member object and a target object participating in a current game event and a minimap at a predefined location of the interactive interface, the first member object being different from the target object, the target object being an object controlled by the client of the game application in the current game event;
displaying, in the minimap, a first icon corresponding to the first member object and a target icon corresponding the target object according to their respective locations in the interactive interface;
obtaining, by using the client of the game application, first target movement information of the first member object, and the first target movement information comprising at least a moving direction of the first member object in the current game event; and
simultaneously displaying, in the client of the game application, a first movement direction marker of the first icon corresponding to the first member object on the minimap and a corresponding movement of the first member object on the interactive interface according to the moving direction of the first member object.
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