CPC G06T 15/005 (2013.01) [G06T 17/20 (2013.01); G06T 17/205 (2013.01)] | 20 Claims |
1. A method of performing tessellation in a computer graphics system, the method comprising:
in response to determining that an initial patch is to be sub-divided, dividing the initial patch into two or more sub-patches; and
selecting and tessellating each sub-patch until there is no further sub-division of that sub-patch, wherein sub-patches are selected for tessellation in an order encoded by one or more stored values.
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