| CPC H04L 9/088 (2013.01) [G06K 7/10366 (2013.01); H04L 9/30 (2013.01)] | 20 Claims |

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1. A method for use with a non-fungible token (NFT) platform that includes a processor and a memory, the method comprising:
receiving, via a graphical user interface, a start game request for a user's play of a multiplayer game corresponding to a game application having a player token NFT associated therewith, the player token NFT stored on a blockchain system via a plurality of different nodes of a decentralized computer system, the game application configured to start the user's play of the game based on ownership of the player token NFT;
generating launch metadata responsive to the start game request;
sending the launch metadata to a wallet associated with a user of a client device, the wallet containing a private key associated with the player token NFT;
receiving, from the wallet, a launch response that is generated based on the private key;
generating, based on the launch response, ownership check data;
sending the ownership check data to the blockchain system that stores the player token NFT;
receiving, from the blockchain system, an ownership validation response generated by the blockchain system based on geographically distinct blockchain calculations performed contemporaneously over the plurality of different nodes of the decentralized computer system, the ownership validation response indicating whether user's ownership of the player token NFT is verified;
enabling the user's play of the multiplayer game associated with the game application when the ownership validation response indicates ownership of the player token NFT is verified; and
preventing the user's play of the multiplayer game when the ownership validation response indicates the ownership of the player token NFT is not verified.
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