US 12,246,250 B2
Graphical user interface and parametric equalizer in gaming systems
Jeffrey Nicholas Mahlmeister, Glenview, IL (US); Simon Duffy, Chicago, IL (US); Battsengel Lopez, Copenhagen (DK); Michael John Lelli, Chicago, IL (US); and Damien Kevin Granger, Lille (FR)
Assigned to STEELSERIES ApS, Copenhagen (DK)
Filed by STEELSERIES ApS, Copenhagen (DK)
Filed on Jun. 6, 2023, as Appl. No. 18/329,638.
Application 18/329,638 is a continuation of application No. 17/507,941, filed on Oct. 22, 2021, granted, now 11,707,675.
Claims priority of provisional application 63/240,004, filed on Sep. 2, 2021.
Prior Publication US 2023/0364508 A1, Nov. 16, 2023
Int. Cl. A63F 13/424 (2014.01); A63F 13/213 (2014.01); A63F 13/215 (2014.01); A63F 13/533 (2014.01); A63F 13/537 (2014.01); A63F 13/54 (2014.01); A63F 13/79 (2014.01); G06N 3/02 (2006.01); G06N 3/08 (2023.01); G10L 15/16 (2006.01); G10L 15/26 (2006.01); H04R 3/12 (2006.01); H04R 5/033 (2006.01); H04R 5/04 (2006.01); H04S 7/00 (2006.01); A63F 13/87 (2014.01)
CPC A63F 13/424 (2014.09) [A63F 13/213 (2014.09); A63F 13/215 (2014.09); A63F 13/533 (2014.09); A63F 13/537 (2014.09); A63F 13/54 (2014.09); A63F 13/79 (2014.09); G06N 3/02 (2013.01); G06N 3/08 (2013.01); G10L 15/16 (2013.01); G10L 15/26 (2013.01); H04R 3/12 (2013.01); H04R 5/033 (2013.01); H04R 5/04 (2013.01); H04S 7/302 (2013.01); H04S 7/308 (2013.01); A63F 13/87 (2014.09); A63F 2300/308 (2013.01); A63F 2300/5546 (2013.01); A63F 2300/572 (2013.01); A63F 2300/6072 (2013.01); A63F 2300/6081 (2013.01); H04S 2400/01 (2013.01); H04S 2420/01 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A device, comprising:
a processing system including a processor; and
a memory that stores executable instructions that, when executed by the processing system, facilitate performance of operations, the operations comprising:
receiving a live game output audio stream of a gaming application currently being played by a plurality of gamers including a first gamer, wherein the receiving a live game output audio steam comprises receiving a plurality of audio input channels related to the gaming application;
providing a graphical user interface on a display device of the first gamer of the plurality of gamers, the graphical user interface configured for selection of one or more live audio processing settings by the first gamer for the live game output audio stream including one or more of the plurality of audio input channels to adjust audio during gameplay of the gaming application;
receiving data defining the one or more live audio processing settings; and
modifying the live game output audio stream of the gaming application according to the one or more live audio processing settings,
wherein the providing a graphical user interface comprises providing a frequency spectrum analyzer interface for selection by the first gamer of the one or more live audio processing settings for the live game output audio stream.