US 11,922,772 B2
Gaming machine and method of operating a gaming machine including primary and secondary memory storage devices
Eugene Zeldin, Las Vegas, NV (US); and Ray Chavez, Las Vegas, NV (US)
Assigned to Konami Gaming, Inc., Las Vegas, NV (US)
Filed by Konami Gaming, Inc., Las Vegas, NV (US)
Filed on Apr. 8, 2022, as Appl. No. 17/716,885.
Prior Publication US 2023/0326298 A1, Oct. 12, 2023
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3267 (2013.01) [G07F 17/3213 (2013.01); G07F 17/3216 (2013.01); G07F 17/3223 (2013.01)] 17 Claims
OG exemplary drawing
 
1. A gaming machine, comprising:
a cabinet;
a display device mounted to the cabinet; and
a control unit operably coupled to the display device, the control unit including:
a control board;
a primary memory device coupled to the control board;
a secondary memory device coupled to the control board; and
a processor programmed to execute an algorithm to display an animated sequence of computer-generated images on the display device including the steps of:
displaying a game screen on the display device including a plurality reels, each reel displaying a plurality of symbols;
initiating an instance of a primary game by spinning and stopping the reels to display an outcome of the primary game;
detecting a trigger condition appearing in the outcome of the primary game and responsively displaying an instance of a bonus game on the display device;
generating primary game recall data including instructions for displaying the outcome of the primary game and storing the primary game recall data in the primary memory device; and
generating bonus game recall data including instructions for displaying the instance of the bonus game;
accessing a GameData.xml file including instructions for generating the primary game; and
storing the bonus game recall data in the secondary memory device upon detecting a secondary storage game recall flag code appearing in the GameData.xml file.