US 11,922,763 B2
Gaming machine, control method for machine, and a program for operating gaming machines to display computer animated reel games
Masaya Matsuda, Zama (JP)
Assigned to Konami Gaming, Inc., Las Vegas, NV (US)
Filed by Konami Gaming, Inc., Las Vegas, NV (US)
Filed on Nov. 2, 2020, as Appl. No. 17/087,084.
Application 17/087,084 is a continuation of application No. 16/152,764, filed on Oct. 5, 2018, granted, now 10,861,283.
Prior Publication US 2021/0280009 A1, Sep. 9, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/3244 (2013.01) [G07F 17/3209 (2013.01); G07F 17/3213 (2013.01)] 13 Claims
OG exemplary drawing
 
1. A gaming machine, comprising:
a cabinet;
a display device mounted to the cabinet; and
a processor programmed to execute an algorithm to render an animated sequence of computer-generated images on the display device to display a game including the steps of:
displaying a primary game area on the display device including a plurality of virtual reels;
displaying a bonus feature event area on the display device including a plurality of credit prize symbols arranged in a plurality of rows and a plurality of columns;
displaying each of the plurality of credit prize symbols with an associated credit value by:
establishing a same credit value based on a bet denomination value associated with the game; and
displaying each credit prize symbol with the same credit value; and
initiating an instance of a game by:
spinning and stopping the plurality of virtual reels to display a special symbol;
selecting credit prize symbols associated with the displayed special symbol;
determining an amount of credits based on the associated credit value of each selected credit prize symbol;
providing an award based on the determined amount of credits; and
animating the selected credit prize symbols to remove the selected credit prize symbols from the bonus feature event area.