US 11,918,916 B2
Systems and methods for rich personalization of computer game experiences
Gershom Payzer, Redmond, WA (US); Bridgette Marie Kuehn, Bellevue, WA (US); Christopher Ian Charla, Seattle, WA (US); Kathryn Stone Perez, Kirkland, WA (US); Madeline Jaye Whisenant, Seattle, WA (US); Lily Wang, Lisbon (PT); and Jennifer Rose Guriel, Bothell, WA (US)
Assigned to Microsoft Technology Licensing, LLC, Redmond, WA (US)
Filed by Microsoft Technology Licensing, LLC, Redmond, WA (US)
Filed on May 31, 2022, as Appl. No. 17/828,926.
Prior Publication US 2023/0381663 A1, Nov. 30, 2023
Int. Cl. A63F 13/67 (2014.01); A63F 13/537 (2014.01)
CPC A63F 13/67 (2014.09) [A63F 13/537 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A method of recommending an unplayed game application to a user, the method comprising:
obtaining a game history associated with a user profile, wherein the game history includes at least one game record of a game application the user profile has been used to play;
evaluating the game history to obtain a plurality of game events associated with a game application of the game history;
accessing a table of tags associated with the plurality of game events associated with the game application;
aggregating a plurality of tags in a tag list in the user profile based at least partially on the table of tags and the plurality of game events; and
presenting to the user a recommendation of an unplayed game application based at least partially on the plurality of tags by automatically downloading at least a portion of the unplayed game application.