| CPC G06T 19/20 (2013.01) [G06Q 20/36 (2013.01); G06Q 30/0643 (2013.01); G06V 20/64 (2022.01); G06F 3/0482 (2013.01); G06T 2200/24 (2013.01); G06T 2210/16 (2013.01); G06T 2219/2012 (2013.01)] | 20 Claims |

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1. A computer-implemented method of digital advertising within a virtual experience provided by a virtual experience platform, the method comprising:
receiving virtual experience content associated with a virtual experience, the received virtual experience content including at least one virtual item that is useable to alter an appearance of an avatar within the virtual experience;
presenting the received virtual experience content within the virtual experience in a virtual user engagement station, wherein the virtual user engagement station is displayed within the virtual experience, and wherein the virtual user engagement station includes a base virtual member configured to display the at least one virtual item and a threshold radius defined from the base virtual member extending radially outward within the virtual experience;
receiving indication that a first avatar associated with a first user identifier (ID) is within the threshold radius;
altering an appearance of the virtual user engagement station responsive to the received indication;
after the altering, receiving a request from the first user ID to engage with the at least one virtual item;
responsive to receiving the request, displaying the at least one virtual item as being worn by the first avatar associated with the first user ID;
receiving second indication that the first avatar is beyond the threshold radius; and
responsive to the second indication, displaying the first avatar and the at least one virtual item as being removed from being worn by the first avatar.
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