CPC G06T 15/06 (2013.01) [G06T 15/005 (2013.01); G06T 15/20 (2013.01); G06T 15/30 (2013.01); G06T 15/40 (2013.01); G06T 15/60 (2013.01); G06T 17/005 (2013.01); G06T 2210/21 (2013.01)] | 20 Claims |
1. A ray tracing unit for processing a 3D scene comprising:
intersection testing logic configured to perform intersection testing by traversing a viewpoint-dependent reduced acceleration structure, wherein the intersection testing logic is configured to emit a ray into a further acceleration structure and traverse the further acceleration structure, if the traversal of the viewpoint-dependent reduced acceleration structure results in a miss for the ray, wherein the further acceleration structure is a hierarchical acceleration structure.
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