US 12,243,143 B2
Method, apparatus, electronic device and storage medium for displaying a movement and a preset animation of a target object
Longji Fang, Beijing (CN); and Jing Huang, Beijing (CN)
Assigned to Beijing Zitiao Network Technology Co., Ltd., Beijing (CN)
Filed by Beijing Zitiao Network Technology Co., Ltd., Beijing (CN)
Filed on Feb. 28, 2024, as Appl. No. 18/590,743.
Application 18/590,743 is a continuation of application No. PCT/CN2022/114378, filed on Aug. 24, 2022.
Claims priority of application No. 202111007301.3 (CN), filed on Aug. 30, 2021.
Prior Publication US 2024/0203018 A1, Jun. 20, 2024
Int. Cl. G06T 13/40 (2011.01); G06T 17/00 (2006.01)
CPC G06T 13/40 (2013.01) [G06T 17/00 (2013.01)] 19 Claims
OG exemplary drawing
 
1. A method for displaying an object, comprising:
presenting a real scene image on a first interface, and determining three-dimensional spatial information of a real scene based on the real scene image;
generating a virtual scene based on the three-dimensional spatial information of the real scene;
displaying the virtual scene in the first interface;
configuring motion trajectory parameters of a target object based on information associated with the virtual scene;
moving, in the first interface, the target object relative to the virtual scene based on the motion trajectory parameters;
displaying a first control in the first interface;
in response to determining that the first control in the first interface aims at the target object, playing a preset animation of the target object;
playing attacking animation of the target object according to a preset rule;
in response to determining that playback of the attacking animation is completed, updating hit points of a player and displaying a third control based on the hit points of the player; and
in response to determining that the hit points of the player reach a second preset value, jumping from the first interface to a second interface.