| CPC G06N 3/094 (2023.01) [G06N 3/0455 (2023.01); H04S 7/302 (2013.01); H04S 7/303 (2013.01); H04S 7/305 (2013.01); H04S 7/307 (2013.01); H04S 2400/11 (2013.01); H04S 2400/15 (2013.01)] | 19 Claims |

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1. A computer implemented method for generating an impulse response for a listening point in a room, the method comprising:
receiving a 3D model of the room, a position of at least one directive sound source for emitting sound in a defined direction in the 3D model of the room, and acoustic properties of at least one boundary in the 3D model of the room;
determining, using a time-domain discontinuous Galerkin finite element method (DGFEM), a plurality of wave-based impulse responses of a wave-based propagation of a plurality of impulses emitted at the at least one directive sound source for emitting sound in a defined direction in the 3D model of the room and received at the listening point within a first acoustic frequency range, wherein the at least one directive sound source is modelled using spherical harmonics functions, wherein each of the plurality of impulses matches a directivity pattern associated with at least one spherical harmonics function;
generating a directional wave-based impulse response of the wave-based propagation of the plurality of impulses emitted at the at least one directive sound source by combining the plurality of wave-based impulse responses;
determining, using a geometrical acoustics-based solver, a geometrical impulse response of a ray-based propagation of an impulse emitted at the at least one directive sound source for emitting sound in a defined direction in the 3D model of the room and received at the listening point within a second acoustic frequency range; and
generating the impulse response by merging the directional wave-based impulse response and the geometrical impulse response.
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