US 12,239,907 B2
Methods, systems and devices for providing portions of recorded game content in response to an audio trigger
Raphaël Greff, Lille (FR); Nathan Souviraa-Labastie, Mons-En-Baroeul (FR); and Thomas Jacques Roland Serre, Copenhagen (DK)
Assigned to STEELSERIES ApS, Copenhagen SV (DK)
Filed by STEELSERIES ApS, Copenhagen (DK)
Filed on Oct. 22, 2021, as Appl. No. 17/507,985.
Claims priority of provisional application 63/240,004, filed on Sep. 2, 2021.
Prior Publication US 2023/0067090 A1, Mar. 2, 2023
Int. Cl. A63F 13/424 (2014.01); A63F 13/213 (2014.01); A63F 13/215 (2014.01); A63F 13/54 (2014.01); A63F 13/79 (2014.01); A63F 13/533 (2014.01); A63F 13/537 (2014.01); A63F 13/87 (2014.01); G06N 3/02 (2006.01); G06N 3/08 (2023.01); G10L 15/16 (2006.01); G10L 15/26 (2006.01); H04R 3/12 (2006.01); H04R 5/033 (2006.01); H04R 5/04 (2006.01); H04S 7/00 (2006.01)
CPC A63F 13/424 (2014.09) [A63F 13/213 (2014.09); A63F 13/215 (2014.09); A63F 13/54 (2014.09); A63F 13/79 (2014.09); A63F 13/533 (2014.09); A63F 13/537 (2014.09); A63F 13/87 (2014.09); A63F 2300/308 (2013.01); A63F 2300/5546 (2013.01); A63F 2300/572 (2013.01); A63F 2300/6072 (2013.01); A63F 2300/6081 (2013.01); G06N 3/02 (2013.01); G06N 3/08 (2013.01); G10L 15/16 (2013.01); G10L 15/26 (2013.01); H04R 3/12 (2013.01); H04R 5/033 (2013.01); H04R 5/04 (2013.01); H04S 7/302 (2013.01); H04S 7/308 (2013.01); H04S 2400/01 (2013.01); H04S 2420/01 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
receiving, by a processing system including a processor, a gaming system output stream during a video game, the gaming system output stream including audio output captured by a microphone, video output captured by a camera, or a combination thereof;
selecting, by the processing system, a trigger model for the gaming system output stream, wherein the selecting the trigger model comprises selecting the trigger model from a group of trigger models according to the video game, a genre of the video game, a location of a gaming device where the audio output was captured, or a combination thereof;
detecting, by the processing system, according to the trigger model, a current trigger in the gaming system output stream during the video game;
recording, by the processing system according to the trigger model, a trigger clip of game content, wherein the trigger clip comprises a portion of game content that includes the current trigger; and
providing, by the processing system, the trigger clip to a group of gaming devices over a communication network, wherein each gaming device of the group of gaming devices is associated with one player of the video game.