US 11,915,548 B2
Peer-to-peer wagering platform
Andrew Paradise, San Francisco, CA (US); Casey Chafkin, Boston, MA (US); Jason Petralia, Winchester, MA (US); and Ahmed Abdalla, North Attleboro, MA (US)
Assigned to SKILLZ INC., San Francisco, CA (US)
Filed by Skillz Platform Inc., San Francisco, CA (US)
Filed on Nov. 23, 2022, as Appl. No. 18/058,424.
Application 18/058,424 is a continuation of application No. 16/992,618, filed on Aug. 13, 2020, granted, now 11,551,515.
Application 16/992,618 is a continuation of application No. 16/382,890, filed on Apr. 12, 2019, granted, now 10,748,373, issued on Aug. 18, 2020.
Application 16/382,890 is a continuation of application No. 15/595,794, filed on May 15, 2017, granted, now 10,290,179, issued on May 14, 2019.
Application 15/595,794 is a continuation of application No. 14/976,569, filed on Dec. 21, 2015, granted, now 9,649,564, issued on May 16, 2017.
Application 14/976,569 is a continuation of application No. 14/212,651, filed on Mar. 14, 2014, granted, now 9,240,101, issued on Jan. 19, 2016.
Application 14/212,651 is a continuation of application No. 13/858,581, filed on Apr. 8, 2013, granted, now 8,715,077, issued on May 6, 2014.
Application 13/858,581 is a continuation in part of application No. 13/569,424, filed on Aug. 8, 2012, granted, now 8,414,387, issued on Apr. 9, 2013.
Prior Publication US 2023/0222867 A1, Jul. 13, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01); A63F 13/61 (2014.01); A63F 13/00 (2014.01); A63F 13/80 (2014.01)
CPC G07F 17/3223 (2013.01) [A63F 13/00 (2013.01); A63F 13/61 (2014.09); A63F 13/80 (2014.09); G07F 17/323 (2013.01); G07F 17/3244 (2013.01); G07F 17/3276 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
receiving, at a transactional server, data characterizing a first game instance and one of a plurality of digital gaming competitions, the first game instance enrolled in the one of the plurality of digital gaming competitions;
selecting, by the transactional server, at least one pseudo random number seed characterized by a unique match identifier for the one of the plurality of digital gaming competitions;
generating, by the transactional server and using the at least one pseudo random number seed, one or more pseudo random numbers; and
transmitting, by the transactional server, the one or more pseudo random numbers to a first client device associated with the first game instance such that a beginning of gameplay experience is common between the first game instance executing on the first client device and a second game instance executing on a second client device and enrolled in the one of the plurality of digital gaming competitions,
wherein the beginning of the gameplay experience is different between game instances enrolled in different digital gaming competitions.