CPC G07F 17/3213 (2013.01) [G07F 17/3218 (2013.01); G07F 17/3225 (2013.01); G07F 17/3244 (2013.01); G07F 17/3267 (2013.01); G07F 17/34 (2013.01)] | 20 Claims |
1. A gaming system comprising:
a processor; and
a memory device that stores a plurality of instructions that, when executed by the processor following a triggering of a reel activation sequence, cause the processor to:
for a first activation of the reel activation sequence, cause a display, by a display device, of symbols at a plurality of symbol display positions associated with a first reel set,
independent of any determination of any awards associated with any displayed symbols at any symbol display positions associated with any reel sets and responsive to an additional reel set triggering event randomly occurring in association with the first reel set for the first activation of the reel activation sequence, for a second activation of the reel activation sequence, cause a display, by the display device, of symbols at the plurality of symbol display positions associated with the first reel set, and symbols at a plurality of symbol display positions associated with a second reel set, and
independent of any determination of any awards associated with any displayed symbols at any symbol display positions associated with any reel sets, independent of any determination of any additional reel set triggering event randomly occurring in association with the first reel set for the second activation of the reel activation sequence and responsive to no additional reel set triggering event randomly occurring in association with the second reel set for the second activation of the reel activation sequence:
cause the display, by the display device, of the first reel set without displaying the second reel set, and
thereafter and for a third activation of the reel activation sequence, cause a display, by the display device, of symbols at the plurality of symbol display positions associated with the first reel set.
|